1. General

2. League Membership & Application Fees

3. Age Groups & Divisions

4. Player Registration 

5. Rosters. 

6. Coaches & Team Officials 

7. Playing Up 

8. Game Sheets

9. Number of Players & Substitutions

10. Duration of Games

11. Scheduling 

12. Standings

13. Equipment 

14. Protests

15. Discipline

16. Communication

17. Other Matters


1. General

A. Rule Changes

  1. Rules may be changed at any time, with 14 days notice to affected clubs

  2. Clubs and teams will be notified of any changes to these rules via email


2. League Membership Application and Fees

A. Membership 

  1. Any Eastern Ontario District Soccer Association (EODSA) club member that is in good standing and has permission to operate youth soccer may participate in the league 

  2. Clubs and teams will be notified of any changes to these rules via email

B. Applications

  1. Applications must be completed through the Coliseum website 

  2. The application deadline is October 21

C. Fees

  1. The 2022-23 team fee is $2,550 + hst


3. Age Groups and Divisions

A. Offerings

  1. A division in the age groups U13-U18 for both boys and girls

  2. A tier 2 division where possible 

B. Division Size

  1. A minimum of four (4) teams


4. Player Registration 

A. All players must: 

  1. Be registered in Sports Engine (SE) 

  2. Be approved in SE by the EODSA 

  3. Submit a signed waiver to the Coliseum 

  4. Play in ONE (1) regular season game to be eligible for playoffs

  5. Register to a maximum of THREE (3) teams

  6. Not be registered to multiple teams in the same division


5. Rosters

A. Minimum  

  1. Teams must have a minimum of SEVEN (7) players registered

B. Maximum 

  1. A team cannot have more than EIGHTEEN (18) players registered

C. Roster Freeze

  1. February 15 is the last day to add or remove players from the roster. Rosters will freeze as of February 16


6. Coaches and Team Officials

  1. Each team must appoint a head coach

  2. All team coaches and assistant coaches must be certified in accordance with Ontario Soccer (OS) policies and published rules.

  3. All coaches and other team officials must be registered in accordance with the OS policies and published rules

  4. All coaches and other team officials must be registered in SE


7. Playing Up

A. Call Ups

  1. There is no limit on the number of times a player can be called up in a season

  2. There is no limit on the number of players a team can call up per game, except for playoffs, where teams are limited to a maximum of TWO (2) call ups

  3. A team may not call up a player that is registered to another team playing in their division except for clubs with two different age group teams both playing in the same merged division. In this case the older team may call up players from the younger team 

  4. A team may call up a player from a lower age classification. Except for grassroots (U12 and under) players, who cannot be called up unless approved by the EODSA

  5. A team may call up a player from a lower tiered division within the same age classification (i.e., U14 tier 2 ­čí¬ U14 tier 1)

  6. Tier 2 players are able to play down an age group, to a tier 1 team if they meet the age requirement (i.e. a U15T2-registered, U14-aged player can play up to a U14T1 team). Players registered to a tier 1 team cannot play down to a lower age classification, even if they meet the age requirements

  7. 'House League Rosters' are a lower classification than Coliseum teams. Players registered to a House League Roster may be called to any Coliseum team they meet the age requirements for (i.e., a player registered to a U14B House League Roster can be called up to any U14B or older boys team) 

  8. Players registered to a non-Coliseum team that is classified as ‘YI-Travel’ in Sports Engine can be called up, but only to a team with a higher age level classification than the one they are registered with. They cannot be called up to a Coliseum team with the same or lower age classification, even if they meet the age requirements.

  9. Players can play with a maximum of ONE (1) team per division in the playoffs

B. Temporary Eligibility Permits (TEPs) are NOT permitted

C.  Short Term Registration Permits (STRPs) are NOT permitted


8. Game Sheets 

  1. Game sheets will be printed by the league. Upon entry to the facility go to the desk and tell staff which team you are with. We will pull up your game sheet

  2. All players that have been registered AND approved to the roster will be printed on the game sheet

  3. A manager/coach from each team must write each player’s jersey number next to their name and add any call ups' names and jersey numbers on the game sheet with a pen 

  4. The names of players and team officials who are not present at the game must be crossed out on the game sheet. If you know a player will not be there, cross them off the game sheet before the game

  5. Managers must complete the steps above no later than ten (10) minutes before their scheduled 1-hour time slot (8:50am, 9:50am, etc.)

  6. Coliseum staff will give the filled out game sheet to the referee five (5) minutes before kickoff

  7. Players that arrive before the start of the start of the second half are permitted to play. At halftime, inform the referee his/her name and their jersey number. Players that arrive during the second half are not permitted to play

  8. Referees will bring the game sheet to the desk after the game. Managers may come to the desk to verify information or take a picture for their records


9. Number of Players & Substitutions

A. Number of Players

  1. Teams must always have a minimum of FIVE (5) players on the field. Teams that field fewer than this at any point in the game will forfeit

  2. Teams can dress a maximum of EIGHTEEN (18) players on game day

B. Substitutions

  1. Unlimited substitutions may be made throughout the game. All outfield players can substitute ‘on the fly’ and do not need the referee’s approval

  2. The goalie may substitute only at the discretion of the referee


10. Duration of Games

A. Regular Season

  1. Games are two, twenty-five (25) minute halves with a half time of up to (5) minutes

  2. All games will start five minutes past the top of the hour (i.e., 8:05am, 9:05am, etc.)

  3. All games will end at the top of the hour (regardless of if the game started late)

B. Playoffs

  1. TBD


11. Scheduling 

A. Weekends

  1. Teams will play a minimum of thirteen (13) regular season games

  2. Games will be scheduled every Saturday/Sunday from November 5 & 6 through to February 25 & 26, except in the case of bye-weeks (b.) & blackout dates (c.)

B. Bye Weeks

  1. Divisions with an uneven number of teams will have bye weeks and double headers

C. Blackout Dates

  1. December 24th & 25th 

  2. December 31st & January 1st 

  3. February 18th & 19th (teams that made scheduling requests, or are in a division with an odd number of teams may have a game(s) this weekend)

D. Reschedules

  1. See ‘Rescheduling Policy’

E. Playoffs

  1. The league will finish with a playoff tournament on March 4th & March 5th


12. Standings 

A. Points

  1. A team will be awarded 3 points for a win and 1 point for a draw

B. Forfeits

  1. A team forfeiting a match shall lose the game 3-0

C. Tiebreaker

  1. If two or more teams are tied on points at the end of the regular season, the tie will be broken by the following process: 

    1. Cumulative head-to-head score

    2. Most wins

    3. Goal differential 

    4. Most goals for

    5. Coin toss


13. Equipment

A. Jerseys

  1. All players on the same team (except the goalkeeper) shall wear matching shirts

  2. Where, in the opinion of the Match Official, a similarity of the uniform colours could be confusing, the away team shall change. It is the responsibility of the coach of the team that is required to change to have alternate shirts/pinnies available

  3. The goalkeeper shall wear a shirt of a different colour from those of his/her team and the opposition

B. Shin Pads

  1. Must be completely covered by the socks

  2. Are to be made of rubber, plastic, or a similar suitable material

C. Footwear

  1. Shoes with metal studs are not permitted. Any other indoor shoes are acceptable 

D. Ball

  1. The home team shall provide TWO (2) game balls

E. Jewellery  

  1. Jewellery is not permitted and cannot be taped. Medic Alert bracelets and necklaces are the exception if they are fastened securely so as not to bring danger to any other player. The referee should be aware of any player that is wearing one of these

F. Hair apparel  

  1. Must be of soft fabric, no plastic or metal items are to be worn 

G. Sports hijabs/headscarves are permitted

  1. Sports hijabs / headscarves are permitted. 

*If in the opinion of the referee, any of the above-mentioned criteria is not met, the player may be requested to leave the field of play to rectify the situation before returning to the field of play*

**Referees have the FINAL say on the safety of equipment**


14. Protests

A. Player Eligibility 

  1. All protests regarding the eligibility of a player must be noted on the game sheet before kickoff, at halftime, or during the second half. If a protest arises during the second half, wait for a stop in play and tell the referee which player’s (i.e., jersey number) eligibility you are protesting. He or she will make a note of it, and escalate to staff after the game. Protests arising during after the game will not be entertained.

  2. The Coliseum’s decision may only be overturned by appeal to the EODSA

B. Other

  1. Protests pertaining to the turf, goal posts, crossbars, ball, colours, etc. will not be entertained. These issues must be brought to the attention of the match official and Coliseum staff


15. Discipline

A. Yellow Cards

  1. Player is sent off for TWO (2) minutes. Their team must play short during this time, regardless of if their opponent scores

  2. The referee will advise the team when the two minutes are up, and the player is permitted to re-enter the game

  3. Yellow Cards issued in an abandoned or not complete game shall stand

B. Red Cards

  1. Player is dismissed for the remainder of the game and must leave the bench area

  2. The player’s team will play shorthanded for FIVE (5) minutes, regardless of if their opponent scores

  3. Red Cards issued in an abandoned or not complete game shall stand

  4. The red card will be reviewed by the Discipline Panel to determine the appropriate charge

C. Suspensions

  1. Coaches will be advised of the length of a player’s suspension via email by the following Tuesday after their game at 12:00pm

  2. The individual must serve the suspension on the game(s) indicated on the suspension notice 

  3. If a game a player is to serve a suspension on is defaulted the suspension will be considered served 

  4. If a player is to serve a suspension for a specific game, and the game is rescheduled, the suspension follows that game

  5. Suspended players cannot be called up 

D. Hearings

  1. Hearings for players cannot be requested for the following: 

    1. OS Misconduct 1.3, 1.5, 1.6 (yellow card accumulation) 

    2. OS Misconduct 1.13, 1.14 and 1.14A (two yellows in same game)

    3. Match official assault. This results in an immediate suspension from all soccer related activity until the accused has attend a disciplinary hearing with the EODSA

  2. Hearings are held virtually every Tuesday from 6:30-8:30pm

  3. A club official must attend the hearing

  4. Coliseum decisions can be appealed to the EODSA. If you wish to appeal, email

E. Appeal Process

  1. The accused has the right to appeal a red card not mentioned in Section 15.d.i

  2. The player or team official has until the Wednesday after their game at 5:00pm to appeal. The request must be made by a team or club official

  3. There is a $50.00 administrative fee that is required to accompany the request for a hearing. This must be paid before the request is processed. The fee must be e-transferred to

  4. Coliseum staff will communicate the date and time of the hearing

  5. The accused is permitted to play until their hearing has been held (except in the case of match official assault)

  6. The fee will be returned if the charge is downgraded or found not guilty


16. Communications

  1. The league shall mainly use its League Management System for all communications with its member clubs, and their team officials. Communications shall be by e-mail. Clubs must ensure they always have valid email addresses in the league management system for the designated club and team positions


17. Other Matters 

  1. All matters not included in these published rules shall be dealt with in accordance with the OS published rules 

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